Computational design

Computational design changes the way we design and produce. But it can also change the way design looks like. “designstrategies.org” explores the impact of computational design on our environment and will teach you how to do it!
Computational design

Design strategies

Computer think digital, humans think analog. Computational design is based on digital design strategies, the way, computer think. A good understanding and practise of these strategies will make the computer a better friend and help you with your own design.
Digital fabrication

Digital fabrication

Digital fabrication methods like 3d printing, CNC milling and laser cutting translate your computational design into reality and enable you to create a great variety of individual design solutions. But how does this work?


Learn the principles of ‘Design Strategies’ for your projects!The learning sections are based on the teaching and research experience of “Digitales Entwerfen” at School of design Mainz, Germany. Software: mainly 3ds max and para 3d.


For insights and inspiration - the blog area is a selection of external talks, projects and inspiration in the field of computational design.

What's new!

  • Modelling

    Rhino Videolinksammlung

    Videolink-Sammlung   Lernplattform Lynda Dave Schulz Rhino 5 | Lynda.com OFFICIAL | McNeel RHINOCEROS 5.0 Webpage VIDEO TUTORIALS | digital toolbox by Scott Leinweber and Tam Tarn VIDEO TUTORIALS | Getting Started with Rhino on Vimeo VIDEO TUTORIALS | Rhino Tutorials by Karl Daubmann from TAUBMAN COLLEGE TUTORIALS / EXAMPLES in GERMAN | GED/D TH Nürnberg MANUAL | Official McNeel Rhinoceros 5.0 […]

  • Digital Production, Video

    Robolab for digital fabrication

    Robolab University Of Applied Science Mainz is an interdisciplinary lab powered by Carl Zeiss Stiftung. It consists of the area “surveying technology”, “digital fabrication” and “human machine interaction”. “Robolab digital fabrication” as part of Robolab is located at School Of Design Mainz, interior architecture. Focus of “Robolab digital fabrication” is to enable designers to create […]

  • Modelling

    “Edit Poly” modifier

    This video explains you the basics of “edit poly” from a design point of view and should enable you to design most of your designs via “Edit poly”.

  • Digital Design

    DE 2, Conceptual Design “Pattern 5”, WS 2016/2017

    Das Semester beschäftigt sich mit der Erlernung und Einübung digitaler Entwurfsstrategien als Conceptual Design anhand einer einfachen Entwurfsaufgabe in 3D: „Shop für ein Modelabel“ auf Basis eines vorgegebenen 2D-Pattern. Die Studierenden erlernen das photorealistische Visualisieren ihrer Entwurfsübung. Hierbei stehen Themen wie Material, Licht und Bildatmosphäre für die Erstellung der atmosphärischen Visualisierungen im Mittelpunkt.

  • Digital Design

    DE1, “Digitale Gestaltungsgrundlagen”, “Pattern 5”, WS 2016/2017

    Der Kurs „Digitales Entwerfen 1“ im ersten Semester vermittelt die Grundlagen im Umgang mit dem Computer im Bereich der Darstellenden Geometrie sowie digitaler Präsentationstechniken anhand von Mustern- Pattern. Die Studenten werden in die Lage versetzt, mit Hilfe des Computers Geometrien dreidimensional zu bearbeiten und in ein physisches Architekturmodell zu überführen. Grundkenntnisse für die Erstellung atmosphärischer […]

  • Digital Fabrication

    Waffelstruktur mit Sprutcam 10

    Waffelmodell Vincent Kropp mit Materialdicke 4mm Plexi. Im 3d Modell sind 4,4mm eingestellt als Toleranz.

  • Visualisation

    Material library

    You can load additional materiallibraries into your material-browser: 1.: open material browser via “get material” and “open material-library”   2.: Import “material library”.  You can “Open”, “Edit” and “Close” material library     DE-Material Library Glas & Plastic (mental ray) The material library “Glas & Plastic” constists of transparent and transluzent materials. The most important […]

  • Digital Fabrication

    Radial wafflestructure in para3d with graph- and interpolate controller

    This video shows you the workflow of how to create a wafflestructure with radial elements. Generall rule for all controllers: best, if you put the controller on one axis like X, Y, or Z “S” (Scalar) and not on “V” (vector) Good controllers for wafflestructure (array sectioning planes): Interpolate controller for rotation: you can select […]